Cube Engine 2

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Sauerbraten (aka Cube Engine 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS. The engine supporting the game is entirely original in code and design, and its code is Open Source (ZLIB license, read their docs for more on how you can use the engine).

Features

  • 6 directional heightfield in octree world structure allowing for instant easy in-game geometry editing (even in multiplayer, coop edit).
  • Rendering engine optimized for high geometry throughput, supporting hardware occlusion culling.
  • Lightmap based lighting with accurate shadows from everything including mapmodels, smooth lighting for faceted geometry, and fast compiles.
  • Pixel and vertex shader support, each model and world texture can have its own shader assigned.
  • Robust physics written specifically for this world structure.
  • Loading of md2/md3/md5/obj models for animated characters, weapons, items, world objects.
  • Network library designed for high speed games, client/server network system.
  • Small but complete configuration/scripting language.
  • Simple stereo positional sound system.
  • Particle engine, supporting text particles.
  • Menu/GUI system.

Links

Personal tools
Affiliates
SourceForge.net Logo Sauerbraten OSI Certified License
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